When rendering hair, the mesh vertex colors will be added to the hair as primitive variable "Cs". The addon will now warn if the minor version of RenderMan selected is not compatible. The addon will try to update any older scenes to use the new arrays, but it is not guaranteed to work in all conditions, and may require rebuilding/reconnecting of the shader network. Rendering in the viewport with RIS should be slightly faster. Selecting Reset will reset back to the scene integratorĪdded a pref to turn off the use of the token to reference relative paths Light support this include PxrRectLight, PxrDiskLight, PxrSphereLight, and PxrCylinderLight. Two new properties, Cone Angle Depth and Cone Angle Opacity, controls the depth and opacity of the cone draw in the viewport.Īdd a Reset entry in the viewport integrators menu. What's New:Ī cone shape will now be drawn in the viewport to represent the cone angle for lights that support the Cone Angle parameter, emulating behavior that is present in the other RenderMan DCC integrations. However, in our testing, we have not seen any major breaking issues that would prevent using 3.0, when using RenderMan 24.3.
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